Patch halo reach




















Still, the PC platform won him over consoles. John has also written a higher degree thesis on the "The Evolution of PC graphics cards. Additional small fixes: Fixed an issue which prevented the sound effect for unlocking a season tier from playing.

A stat error has been fixed that was causing multiplayer kills in Halo: Reach to increase the deaths in your service record. Resolved an issue that could cause players to be kicked from a matchmade game when an intermittent loss of Xbox Live connectivity occurred. Fixed an exploit where season items which were manually made available while Easy anti-cheat EAC was disabled and were able to equip them after launching on an EAC enabled exe.

By signing up, you agree to the our Terms of Use and acknowledge the data practices in our Privacy Policy. The Xbox servers for Halo 3, Halo 4, and Reach have been turned off for good. Halo is the franchise that helped define modern first-person shooters on consoles. With the release of Halo Infinite, let's look back at its history: from Halo: Combat Evolved and the Bungie years, spin-offs like Halo Wars, and the passing of the torch to Industries.

The Halo Universe has one of the richest and densest mythos in all of gaming, and with Halo Infinite promising to build on all this lore, it can easily feel Microsoft's crown jewel series has seen a number of installments over the years, but which games are the best?

Well there is no need to get that old Xbox up and running just to reminisce all those times at Reach because the Xbox One Backward Compatibility team has just released a new patch to make it all better. Last year, when Backward Compatibility for the Xbox One was announced at the E3 , the whole gaming community cheered for Xbox One's bold and generous move.

And to the fans delight, one of the first titles to come to the Xbox One Backward Compatibility program was the well-loved and phenomenal franchise that propelled the Xbox to great heights: the Halo franchise. Halo: Reach, one of the favorite titles in the whole Halo franchise, was one of the later ones to get announced for Xbox One's Backward Compatibility. However, when it finally did, in December last year, instead of the fans carrying the Xbox One Backward Compatibility team on their shoulders in cheer, the opposite happened.

No longer will you have to deal with sound effects that sound like they are blaring out of blown-out speakers.

When the game made the jump to Xbox One and PC in late December of , developer Industries had encountered an issue with converting the audio codec used in the original Xbox version if Reach. Due to whatever wacky coding was going on behind the scenes, the audio in the newer versions sounded terrible to put it bluntly.

With this latest update, Reach now has sound quality that comes much closer to the original iteration. This doesn't fix the janky effects of using an unlocked framerate, but I can deal with 60 FPS as long as the audio is fine.



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