Mouse strategy games




















Fake It! Winter Falling: Price of Life. Slipways Classic. Build a vast interstellar empire in 30 minutes flat. Jakub Wasilewski. Connect 4 Online. Classic Connect Four game playable online. Robin Six. Three Minutes to Midnight. A moody textual stategy game about political tensions.

Thibaut Mereu. The Mice Guys. Cute little village building game, with mice and solidarity! Zwi Zausch. Dungeon Hands. A two player on single computer cardgame made for LudumDare Space Scrap! Protect the ship and its crew on your way to the new planet. Crime Wave - Revolution. Map and prevent crime by managing police resources.

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Spend your hard earned kreds on some of these games! Hide the progress bar forever? Cute little village building game, with mice and solidarity! Zwi Zausch. Dungeon Hands. A two player on single computer cardgame made for LudumDare Space Scrap! Protect the ship and its crew on your way to the new planet. Crime Wave - Revolution. Map and prevent crime by managing police resources. Eric Florio. General Room. Mechs V Kaijus Alpha! Doble Punch Games. Kingdom Clicker. Tapehead Games.

Ian Lomas. TowerBeats: Rhythm Defense. Pangea is strategy game about political decisions and their influence on humanity. Simon Herfert. Drafting Towers. Tower Defense DeckBuilding Roguelite. At any one time you might have only six possible scan sites, while combat encounters are largely meted out by the game, but what you choose to do with this narrow range of options matters enormously.

You need to recruit new rookies; you need an engineer to build a comms facility that will let you contact more territories; you need alien alloys to upgrade your weapons. You can probably only have one. In Sid Meier described games as "a series of interesting decisions. The War of the Chosen expansion brings even more welcome if frantic changes, like the endlessly chatty titular enemies, memorable nemeses who pop up at different intervals during the campaign with random strengths and weaknesses.

Sneaky tactics doesn't come in a slicker package than Invisible Inc. It's a sexy cyberpunk espionage romp blessed with so much tension that you'll be sweating buckets as you slink through corporate strongholds and try very hard to not get caught. It's tricky, sometimes dauntingly so, but there's a chance you can fix your terrible mistakes by rewinding time, adding some welcome accessibility to the proceedings.

First, you manage stockpiles, and position missile sites, nuclear submarines and countermeasures in preparation for armageddon. This organisation phase is an interesting strategic challenge in itself, but DEFCON is at its most effective when the missiles fly. Blooming blast sites are matched with casualty numbers as city after city experiences obliteration.

Once the dust has settled, victory is a mere technicality. Unity of Command was already the perfect entry point into the complex world of wargames, but Unity of Command 2 manages to maintain this while throwing in a host of new features. It's a tactical puzzle, but a reactive one where you have the freedom to try lots of different solutions to its military conundrums.

Not just a great place to start, it's simply a brilliant wargame. Hearts of Iron 4 is a grand strategy wargame hybrid, as comfortable with logistics and precise battle plans as it is with diplomacy and sandboxy weirdness. Ostensibly game about World War 2, it lets you throw out history as soon as you want.

Want to conquer the world as a communist UK? Go for it. Maybe Germany will be knocked out of the war early, leaving Italy to run things.

You can even keep things going for as long as you want, leading to a WW2 that continues into the '50s or '60s. With expansions, it's fleshed out naval battles, espionage and other features so you have control over nearly every aspect of the war. Normandy 44 takes the action back to World War 2 and tears France apart with its gargantuan battles. It's got explosive real-time fights, but with mind-boggling scale and additional complexities ranging from suppression mechanics to morale and shock tactics.

The sequel, Steel Division 2 , brings with it some improvements, but unfortunately the singleplayer experience isn't really up to snuff. In multiplayer, though, it's pretty great. And if the World War 2 setting isn't your cup of tea, the older Wargame series still represents some of the best of both RTS and wargaming, so they're absolutely worth taking for a spin. We're always updating this list, and below are a few upcoming games that we're hoping we'll eventually be able to include.

These are the strategy games we're most looking forward to, so check out what you should be keeping an eye on. There's also a dynamic turn-based campaign, where you can pretty much do everything that's possible in the RTS layer, whether that's dropping artillery strikes on enemy or sending engineers in to deactivate mines. There's also an expanded destruction system that gives objects, whether they are buildings or foliage, different damage states, so you'll see buildings being slowly eroded and chipped away at before the finally collapse.

Other new headline attractions include extremely customisable companies and detachments—you can add a medical detachment to a company and then summon a medical truck mid-battle—and full tactical pause. It's not coming until , but you can take it for a spin earlier by signing up to Games2Gether, which will let you try out alpha and beta builds. The conclusion to Creative Assembly's Warhammer trilogy is coming this year, and it looks like it's going to be massive.

The series has been gearing up for a big confrontation with the forces of Chaos, so Total War: Warhammer 3 will give us a quartet of daemonic armies to fight with, and a pretty different battlefield: the Realm of Chaos.

Kislev, Cathay and the Lands of the East will also be thrown into the mix, and Creative Assembly boasts that it will have an "unprecedented scale". Expect big monsters, and a campaign that's twice the size of Warhammer 2's Eye of the Vortex campaign. Deserts of Kharak was fantastic, which is why you'll find it above, but who hasn't yearned for a true Homeworld sequel? Blackbird Interactive's Homeworld 3 will have 3D combat with massive scale battles that let you control everything from tiny interceptors to massive motherships, just like you'd expect, as well as moving Homeworld's saga forward.

The studio still hasn't revealed much about the sequel, though its broad vision is to capture how the original games looked and played—something it even managed to do with Deserts of Kharak, despite being a ground-based RTS—but with "meaningful improvements.

It's still a long way off, though, with launch not expected until After years of working on its Endless series of games, the best of which you'll find on the list above, Amplitude has now turned its attention to a historical-themed 4X game. Humankind is Amplitude's take on Civilization, featuring dynamic civilisations that are born from culture combos. You might start out playing as the Hittites in the first era, and then pick Romans later on, and then throw the Germans into the mix down the line.

With new eras come new cultures that you can add to the melting pot, unlocking new culture-specific benefits. It also expresses this through its cities, which grow throughout history, swallowing up the land around them.

Some places will retain their historic attributes, like the older quarters of modern cities, while others areas will adapt as the eras progress. You'll be able to start building your civilisation later this year. Some of our favourite strategy games have spawned enduring modding communities, keeping decade-old game alive with dramatic overhauls that continue to be updated long after the devs have moved on.



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