The protection settings were changed to reduce false positive notifications from antiviruses. Fixed bug with 'ftyp' parsing for very big 'ftyp' boxes. Upgraded to IPP 8.
Corrected output to log file. Added new interface method for the selection of standard FPS for video media type, corrected code and property page. Fixed error with playback of. Corrected protection system accumulated corrections. Corrected license subsystem for multithread enviroment. Added controls for display timecodes to the property page. Added parsing of 'tref' boxes. Fixed problems with timecode frame number timecode data conversion.
Changed names for output pins. Fixed bug with disconnection output pins after changing source filter File Reader or multichannel mode. Extended algorithm for differentiate little and big endian sound. Fixed bug with definition of endian for 'sowt' and 'twos' audio streams. Upgraded fix for files with invalid data in 'stts' table. Corrected synch point flag for output samples 2.
Added algorithm to validate interlace properties for AVC-Intra video streams and select appropriate headers. Fixed problems with several invalid files. Fixed problems with short. F4V files.
An optional parameter specifying the maximum size in kilobytes for a recording. The default value is When a recorded file exceeds the duration or size, the recording stops and when recording stops the "NetStream. DiskQuotaExceeded" message and then a "NetSteam. Stop" message are sent to the stream's onStatus handler.
A boolean value of true if the recording succeeds; otherwise, false. The following example shows a client publishing a live stream, a server recording the stream, and a client subscribing to the recorded stream.
Next, the server opens a stream named serverStream and stores it in the Stream object s. The server-side code plays and records the stream published by the client in F4V format. Clients can use client-side code to subscribe to the live stream that was published by the client and recorded on the server:.
The following example passes the -1 for maxDuration and maxSize. This value sets an unlimited duration and size for the recording. These values override the Application. This property resets in 49 days. Legal Notices Online Privacy Policy. Stream class Search. Flash Communication Server 1. Property summary. Read-only; indicates how long to buffer messages before a stream is played, in seconds.
Read-only; the query string specified in the stream path when the stream was published. Method summary. Deletes a recorded file from the server. Unlinks and cleans up a stream resource. Returns an object containing the metadata for the named stream or video file.
Static; returns the length of a recorded stream in seconds. Records all the data passing through a Stream object and creates a file of the recorded stream. Event handler summary. Event handler. Flash Meda Server 3. A boolean value of true if the call succeeds. The following example destroys a stream called streamA:.
Flash Media Server 2. The following example flushes the myStream stream:. For more information, see StreamManager. Adobe Media Server 5. A string specifying the name of a Stream object. A Stream object if the call is successful; otherwise, null.
An Object containing the metadata as properties. A number. Flash Media Server 3. The maximum time, in milliseconds, that the live queue can delay transmitting messages. For an example, see the Stream. See also. The following function takes a Stream object as a parameter and returns the name of the stream:.
Called to provide information about playing a stream. Flash Media Server 2; Flash Player 6. An object with code and level properties that provide information about the play status of a Stream object, as follows: code property level property Meaning NetStream. Complete status Playback has completed. TransitionComplete status The subscriber is switching to a new stream as a result of a successful NetStream. Switch status The subscriber is switching from one stream to another in a playlist.
The Stream information object contains the following properties: Property Meaning code A string identifying the event that occurred. Not every information object includes this property. The following table describes the code and level property values: Code property Level property Description NetStream. Failed error A call to application. Success status A call to application.
Failed error An attempt to use a Stream method failed. Reset status Dispatched when the low-level multicast stream indicates a reset point. Failed error A call to Stream. InsufficientBW warning Data is playing behind the normal speed. Start status Play was started. StreamNotFound error An attempt was made to play a stream that does not exist. Stop status Play was stopped. Reset status A playlist was reset. PublishNotify status The initial publish operation to a stream was successful.
UnpublishNotify status An unpublish operation from a stream was successful. BadName error An attempt was made to publish a stream that is already being published by someone else. Start status Publishing was started. Failed error An attempt to record a stream failed. NoAccess error An attempt was made to record a read-only stream. Start status Recording was started.
Stop status Recording was stopped. Success status A stream has stopped publishing. Chain streams between servers. Create a hub to switch between live streams and recorded streams. Combine streams into a recorded stream. A string indicating the name of the stream. The following example shows how streams can be chained between servers:.
The following example combines different streams into a recorded stream:. The following example plays F4V files:. A server-side stream cannot subscribe to itself. For example, the following code is invalid:. Plays an multicast stream that was ingested into a NetGroup. Flash Media Server 4. The query string specified in the stream path when the stream was published. The following client-side code publishes a stream with a query string:. Stream live media HTTP. First, the client publishes a live stream:.
Flash Media Interactive Server 3. Sign in to your account. Sign in. Quick links View all your apps Manage your plans. The subscriber is switching from one stream to another in a playlist.
A string identifying the event that occurred. Detailed information about the code. A string indicating the severity of the event. A call to application. An attempt to use a Stream method failed.
Wowza will automatically record. So if the audio-video profile. To avoid this always use the Speex audio codec when using H. As oppsed to FMS and Red5, by default, the. On the media server it is recorded whatever gets sent from the client. So even tough user X is broadcasting, his stream will only be recorded if he has one or more viewers. You can turn off auto bandwidth reduction. To play back the. You can also move the video files from your media server to your web server and deliver them to your users via progressive download YouTube in its first months.
Flash Media Server version 3. The F4V Post Processor tool aggregates the information from all the moof atoms into a single moov atom and outputs a new file. This tool can be used in Windows or Linux. Playing back the files locally before passing them trough the F4V Post Processor tool might not work.
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