Beyond software architecture creating and sustaining winning solutions review




















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Be the first to start one ». Readers also enjoyed. Goodreads is hiring! If you like books and love to build cool products, we may be looking for you. Learn more ». About Luke Hohmann. Luke Hohmann.

Other books in the series. Martin Fowler Signature Book 1 - 10 of 11 books. Books by Luke Hohmann. You've already accomplished the first and very important part of the Goodreads Reading Challenge—signing up! Just by joining, Read more Product Development Processes: Creating Release n. Customer Skills and Experiences and Geographic Distribution. Deployment Architectures and the Distribution of Work.

Deployment Choice Influences on Software Architecture. Integration and Extension at the Business Logic Layers. Installation Data Collection and Precondition Verification.

Integrity—Preventing Tampering and Alteration of Data. Pearson offers affordable and accessible purchase options to meet the needs of your students. Connect with us to learn more. Luke Hohmann is an independent consultant committed to coaching his clients to greater levels of performance in the areas of product management, software development, and organizational effectiveness. Hohmann is the author of Journey of the Software Professional: A Sociology of Software Development Prentice Hall, , as well as numerous articles on software development.

Provides quick and easy access to all the important aspects of software architecture in business; Highlights a wide variety of concepts of software architecture in a straightforward manner, for students, practitioners, or architects; Presents different applications of software architecture in business.

Accurately predicting what customers want, need, and will pay for. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start.

Author : Ralf H. The 18 revised full papers presented were carefully reviewed and selected from 48 submissions.

For QoSA only 12 papers - of the 31 submitted - were accepted for presentation; they are concerned with research and experiences that investigate the influence a specific software architecture has on software quality aspects. The papers are organized in topical sections on software architecture evaluation, formal approaches to model-driven QoS-handling, modelling QoS in software architectures, software architectures applied, architectural design for QoS, and model-driven software reliability estimation.

The 6 papers accepted for SOQUA - from 17 submissions - mainly focus on quality assurance and on software testing. They are organized in topical sections on test case selection, model-based testing, unit testing, and performance testing. However, given the lecture-based curriculum present in academia, it is not an easy undertaking to deliver industry-standard knowledge and skills in a software engineering classroom as such lectures hardly engage or convince students. Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills combines recent advances and best practices to improve the curriculum of software engineering education.

This book is an essential reference source for researchers and educators seeking to bridge the gap between industry expectations and what academia can provide in software engineering education.

Methodologies and tools of engineering are utilized alongside computer applications to develop efficient and precise information databases. Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments.

Highlighting a range of pertinent topics such as utility computing, computer security, and information systems applications, this multi-volume book is ideally designed for academicians, researchers, students, web designers, software developers, and practitioners interested in computer systems and software engineering.

These applications can be utilized across different technological platforms. Variations on a Theme. Creating Layered Business Architectures. Integration and Extension at the Business Logic Layers. Technologies and Locus of Control. Integration through APIs. Extension through Registration. Integration and Extension of Persistent Data. User Fields. Hook Tables. Spreadsheet Pivot Tables. Extract, Transform, and Load Scripts. Tell Them What's Going On.

Business Ramifications. Professional Services. Training Programs. User Community. License Agreements. Brand and Brand Elements. Brand Elements. Graphics, Slogans, and Other Brand Elements. Managing In-License Brands.

Brand Element Customizations. Changing Brand Elements. Product Areas to Change. QA and Change. Usability Is about Money. Mental Models, Metaphors, and Usability. Tarchitectural Influences on User Interface Design. Areas of Influence. The Need for Speed. Responding to the User. Performance And Tarchitectural Impact. The Out of Box Experience. That Might Hurt. Customer Fears. Installation and Architecture. Forces and Choices. How to Install.

Installation Data Collection and Precondition Verification. Postinstallation Confirmation. Finishing Touches. They Don't Read the Manual.

Test the Install and Uninstall. Like Installation, Only Worse. Upgrade Fears. Making Upgrades Less Painful. Choices for Painless Upgrades. Market Maturity and Upgrades. Configurability—An Element of Usability. The System Context. Contextual Information. Initialization versus Execution. Setting the Value. Setting the Right Value. Configuration Parameter Heuristics.

I Want to Know What's Happening. Not Just the Facts. Log Format and Management. Log Format. Log Management. Logging Standards and Libraries. Postprocessing Log Data. Logging Services. Release Management. Yes, You Really Need This. Establishing a Baseline. What You're Releasing. Who You're Targeting. Why They Want It. Release Identification. Full or Complete Releases Partial Releases. Patch Releases. SKUs and Serial Numbers. SKU Management. Serial Numbers, Registration, and Activation.

Release Management Influences on Tarchitecture. Viruses, Hackers, and Pirates. Managing Risk. Digital Identity Management.

Authentication—Proof of Identity. Transaction Security. Auditability—Proof of Activity.



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